2017-04-22 20:12 - 21h 47m remaining
There are two worlds now, and if you're persistent you can jump between them (barely).
I just spent several hours trying to figure out why the planets weren't rendering at the locations they ought to be, but the physics were respecting the correct locations. I was sure it had to be something wrong with the matrix manipulations I was doing, failing to restore context or something like that, because I translate to the sprite coordinates each time before I draw.
Turns out, I was doing the translation, and then drawing the world's "circle" shape to those same coordinates, instead of centering it on (0, 0) after the shift. It took me so long to realize that... 😭